Yet Another Roguelike

Yet Another Roguelike
Yet Another Roguelike

Yet Another Roguelike YAR is a not-so-traditional roguelike game that takes place in a haunted castle changing and updating randomly. The walls are shifting, rocks are emerging from nowhere and the ancient evil is about to awake… Controls Move: or Wait: or Use item: ( for swallowing steaks,

for quaffing potions, etc). Using a bomb or a trap will enable pointer mode: or to change the position of a bomb (trap) that you’re planting, or to confirm, to cancel. Only planting bombs or traps counts as an action Restart: Switch weapon: Use weapon (specials only): You can use digits from to to enable / disable equipped items and to enable / disable falling boulders (demo feature) Energy system All actions take energy (that is restored by food items). Having your energy at 0 means consuming health. Energy (as well as current health and attack) also defines the amount of damage you deal to enemies. Item types Collectables – used only once, stored in inventory Weapons – only one of a type can be equipped at a time, have an ability that automatically activates every N attacks (N is a constant for each weapon) Specials – like weapons, but an ability can be activated at any time by pressing Equipables – have permanent effects, not stored in inventory (displayed near weapon icon) Collectables Bombs & Traps – those things probably kill Steak / Mutton leg – restores energy once eaten Coins – do I need to explain what are they used for?.. Potion – restores health and increases its maximum by 2 Key – unlocks one golden chest Armor – well, levels your armor stat (note that armor can be broken by enemy’s attacks) Mushroom – makes your muscles grow and gives you +1 attack Weapons Mace – gives +1 attack bonus, pierces armor every hit Dagger – gives +1 attack bonus, every second swing allows you to walk through an attacked enemy Sword – gives +2 attack bonus, pushes enemy back every 3 swings Sabre – gives +2 attack bonus, causes bleeding every 3 swings (that damages enemy for the half of its max health overall) Montante – gives +4 attack bonus, drains energy twice as quickly as other weapons, increases max health stat every 4 swings Axe – gives +4 attack bonus, drains energy twice as quickly as other weapons, every 5-th swing is an instant kill Specials Pickaxe – smashes walls & rocks Gun – shoots… arrows. Don’t look at me like that Teleporter – teleports you; randomly and heartlessly Equipables [1] Throwing gauntlet – allows bombs and traps throwing (double tap direction key while in pointer mode) [2] Ring of protection – revives you after death, then mysteriously disappears [3] Fan – allows you to restore energy by waiting if your current energy amount is below 10 [4] Shield – blocks all damage if active (will not save you from explosions), gets activated by waiting while not surrounded by enemies [5] Jordans – increase movement speed [6] Googles – provide information on boulder’s landing tile

Categories and tags of the game : Adventure, Auto-zipped, Dungeon Crawler, Pixel, Role-Playing, Single Player and more..., Top-Down

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