Spawn
Created in 2002 by Andy Campbell, Spawn is a mouse-responsive ‘liquid poem’ that was featured in the online journal ‘Poems that Go’. Spawn features digitally manipulated and randomly generated texts inspired directly by the complete lack of recognition for the type of literary work being produced by Dreaming Methods and other artists/writers at the time.
Categories and tags of the game : Auto-zipped, Microsite, Single Player
💡 Dato Tecnológico
Las herramientas de automatización de marketing permiten a los creadores de contenido llegar a su audiencia de forma efectiva, gestionando campañas de email y redes sociales automáticamente.