Platformer Help

Platformer Help
Platformer Help

Platformer Help Short Description: This Isn’t the Real GAme Author Comments: PLEASE READ! EXTREMELY IMPORTANT!!!!! THIS ISN’T THE REAL GAME!!!! Arrow Keys to Move! Space to Jump This Isn’t the real Game! I have a problem with my platformer. When my character Dies And His Death Movie Clip Shows Up, it is still possible to make him move and jump and all that. How Do I immobilize him while he is supposed to be dead? Here Is The Actionscript : ————————- ————— ————————- ————— ————————- —— onClipEvent (load) { var grav:Number = 0; // gravity var speed:Number = 10; // how fast you walk var jumpHeight:Number = 9; // how high you jump var slow:Number = .7; // sets water falling speed var slowspd:Number = speed/1.5; // sets water walking speed var setspeed:Number = speed; var scale:Number = _xscale; var ex:Number = 5; // makes hitTests better, change for a closer hitTest (warning, more buggy if smalle, less real if further) this.gotoAndStop(2); } onClipEvent (enterFrame) { grav++; _y += grav; while (_root.ground.hitTest(_x, _y, true)) { _y–; grav = 0; } if (_root.water.hitTest(_x, _y, true)) { if (grav>0) { grav *= slow; } speed = slowspd; } else { speed = setspeed; } if (Key.isDown(Key.RIGHT)) { _x += speed; _xscale = scale; if (_root.ground.hitTest(_x, _y+3, true)) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (Key.isDown(Key.LEFT)) { _x -= speed; _xscale = -scale; if (_root.ground.hitTest(_x, _y+3, true)) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else { if (_root.ground.hitTest(_x, _y+3, true) && !Key.isDown(1) && !Key.isDown(1)) { this.gotoAndStop(3); } } if (Key.isDown(Key.SPACE) && _root.ground.hitTest(_x, _y+3, true)) { grav = -jumpHeight; _y -= 4; this.gotoAndStop(2); } if (_root.ground.hitTest(_x+ (_width/2)+ex, _y-(_height/2), true) || _root.ground.hitTest(_x+( _width/2)+ex, _y-(_height/6), true) || _root.ground.hitTest(_x+( _width/2)+ex, _y-_height, true)) { _x -= speed; } if (_root.ground.hitTest(_x- (_width/2)-ex, _y-(_height/2), true) || _root.ground.hitTest(_x-( _width/2)-ex, _y-(_height/6), true) || _root.ground.hitTest(_x-( _width/2)-ex, _y-_height, true)) { _x += speed; } if (_root.ground.hitTest(_x, _y-_height-15, true)) { grav = 1; } } onClipEvent (enterFrame) { if (_root.Fell.hitTest(_x, _y+3, true)) { this.gotoAndStop(5); } } onClipEvent (enterFrame) { if (_root.spike.hitTest(_x, _y+3, true)) { this.gotoAndStop(10); } } ————————- ————— ————————- ————— ————————- ————- «Fell» is a death MC when he falls where he shouldn’t «Spike» is another death MC when he falls in a spike pit. Any Help Will Be Much Appreciated! P.S. I also would like to know how i can make my character climb across things. As For Example Make Him Shimmy Across a rope, when he can’t walk on the ground. You’ll realize this when you play! So plz don’t blam this, I need this to pass so i can read the helpfull reviews if there are any.

Categories and tags of the game : Incomplete, Platformer, Side View, Single Player, Stick