Millia Blocker

Millia Blocker
Millia Blocker

Millia Blocker I was browsing through SRK one day while reading messages from several people who claimed that it was possible to react to choice reaction situations in (what I thought to be) superhuman reaction times. I heard that anywhere from 15 to 7 frames were possible to be reaction blocked consistently from various people, so I thought to myself – hey, why not create a very basic choice reaction time test program to see how well the average person can actually react? And what better character to use than Millia. So I came up with this in 3 painful days of learning how to code using Actionscript. Stuff you should know: – Press any key to get it going, press again when you see the 6K come out. – Pressing any key when Millia is NOT doing a 6K (eg. crouching, standing, doing 2K, 2S) will result in a Fault – 6K hits on frame 20. It’s Millia’s slowest overhead outside of 5D which nobody ever uses… ever. – TK Bad Moon hits on frame 16. It’s Millia’s second fastest overhead. – FRC j.K hits on frame 4. This will not be added in due to the large startup on Haircar that only leaves a 0-4F timed guess or a Fault as a possible outcome. – Needs to be played at 60 fps or the results will be really inaccurate. If you see Millia’s foot hitting your head and 20+ frames are not displayed, then you may not be able to run it at 60 fps.

Categories and tags of the game : Guilty Gear, Pixel, Single Player, Timing

💡 Dato Tecnológico

La destrucción de documentos confidenciales es ley. Las empresas de destrucción de papel certificada aseguran que los datos físicos de tu negocio se eliminen de forma segura.

¿Buscas herramientas útiles o software gratuito? Visita el archivo de utilidades en Otae.com.
🚀

Descubre Apps Útiles

¿Te gustan las curiosidades de internet? Visita Otae.com para encontrar herramientas gratuitas y novedades.

VISITAR OTAE.COM