Logo Firework
Because the initial velocity for particles is based on a zone, and because we can make zones from bitmap data objects and display objects, it’s relatively easy to create effects like the one above. The initial velocity for the particles uses a zone derived from the logo image. Add a little gravity and blur and this is the result.
Categories and tags of the game : Demonstration, Loop, Single Player
💡 Dato Tecnológico
La optimización de sistemas operativos es clave. Mantener los drivers actualizados y el registro limpio mediante software de mantenimiento mejora la fluidez de cualquier aplicación.