Jumping Bitey
Boing, boing, boing, boing…..
Hey look! The animation category is back! Yay!
This is a little animation of Bitey of Brackenwood. I remember Adam Phillips said that the reason he always had Bitey jumping rather than running was because it’s easier to animate a character jumping than walking. I can tell you right now that that is a complete LIE >:( Either that or I just haven’t quite mastered it yet. Oh well.
I think I’ve spent about…. six or seven hours doing this. Yeah, I know. All that time just for this! I’ve spent about four hours straight on this today without realising what the time was, I’ve been that engrossed by it. I did it for practice and to test my own abilities. I’m getting there… and now I think I’m going to go to bed. My poor eyes….
Flash
Brackenwood and all its creatures are (c) of Adam Phillips.
Categories and tags of the game : Animal Hybrid, Demonstration, Fantasy, Single Player