Arcade · FLASH

Spawn

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Spawn

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Sobre el juego

Created in 2002 by Andy Campbell, Spawn is a mouse-responsive ‘liquid poem’ that was featured in the online journal ‘Poems that Go’. Spawn features digitally manipulated and randomly generated texts inspired directly by the complete lack of recognition for the type of literary work being produced by Dreaming Methods and other artists/writers at the time.

Desarrollador
Dreaming Methods
Modo de juego
Single Player
Idioma original
en