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Procrastination

TU PRÓXIMA PARTIDA

Procrastination

Haz clic dentro del juego para activar los controles.

Todo listo para empezar

Sobre el juego

My final game of the year is done, and boy did I delay it to the last minute. “Procrastination” is an abstract experimental game, my attempt to communicate purely through game mechanics. It’s my tribute to Rod Humble, if you must.

Play “Procrastination” at Ludus Novus.

Astute fans will notice that I have only released eleven games this year, despite my resolution to do a game a month. Fear not; the twelfth game is done, but “Babies Dream of Dead Worlds” will wait until it is sponsored before it gets released. Does it still count? Sure it does. I set the rules for this thing.

My other work-in-progress, the procedurally generated metroidvania with the working title of “Millions of Space Stations,” will be released in early 2010.

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Desarrollador
Gregory Weir / Gregory Avery-Weir
Editor
Ludus Novus
Modo de juego
Single Player
Idioma original
en