Arcade · FLASH

Multiple Hittest

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Multiple Hittest

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Determining hitTests for multiple movieclips in Flash can be a daunting and CPU intensive process. This shows a technique that lessens the burden a bit by assuring that the same moveiclip isn't checked with another movieclip twice. The boxes here ranomly bounce around the confined area turning red when a hitTest is true with any of the other boxes. Change the number of boxes used in the upper right. Anything over 75 is not recomended because of possible slowdown.

Desarrollador
Trevor McCauley
Modo de juego
Single Player
Idioma original
en