Fluid Simulation Experiment
Haz clic dentro del juego para activar los controles.

Haz clic dentro del juego para activar los controles.
IF anyone was actually paying attention to my account im going to apologize for both kind of ignoring da for a while and for the fact that you may have so little to do that you actually cared to notice i was gone :P
I played the demo of PixelJunk Shooter game recently and saw that it had the most amazing http://3angrygamers.com/wp-content/uploads/2010/01/PixelJunkShooter1.jpg2d fluid simulation thing i have ever seen, so i felt like trying to recreate something similar to their awesome graphics
and by similar i mean not even close
this was actually surprisingly simple to create with the Actionscript Physics engine
not for me of course cuz i dont know jacksh*t >.<
in my opinion this isnt all that great so i would like any advice you could give me
but if you want to know how to create this you could either ask for the source or for some places where i learned how to to this
Controls:
arrows spin ball
up arrow jumps
space creates fluid
clicking attracts/repels the fluid
R toggles whether to attract or repel
Q shows where the physical particles are
P pauses
and L gets rid of some particles