Invader Breaker

Invader Breaker
Invader Breaker

Invader Breaker Instructions WASD or Arrows to Move Mouse to aim balls when first shot R to Retry 0/+/- to change music level or mute/unmute Enemy/Block Drops: Red = Ball Power (kill enemies faster) Orange = Ball Creation Speed (make balls faster) Yellow = Side Lasers (Can hurt enemies, or if orange/red, you and your balls) Green = Paddle Size Cyan = Game Speed Blue = Bottom Bouncer (returns balls you miss) Purple = Health Enemies: Red = Fires bullets AT YOU Orange = Fires bullets down Yellow = Fires laser (kill to stop laser) Green = Fires bullets in random directions Cyan = Divebombs from upper-left Blue = Divebombs from upper-right Fuschia = 8-way shots (good luck :P) Mothership = Instant KO if hit Description Space Invaders meets Block Breaker! Be prepared for some frantic action as you break blocks to release one of 7 powerups to then use against the 8 unique enemies. This game was created in 4 days, in 18 hours, for the GiTD competition. As always, 100% of all revenue, including tips, ads, etc., goes straight to charity.

Categories and tags of the game : Arcade, Brick Breaker, Fixed Shooter, Game in Ten Days, Game Jam, Score-Attack and more..., Single Player