HH Sprites

HH Sprites
HH Sprites

HH Sprites Controls: Attack = Z Special Attack = X Jump = Up | W Run = Left | A If you leave them alone for about 30 seconds, they go into extended idle animation. Finally, after a gajillion years ages of not looking at it, and then working on it in short stints between IRL work…it is done. :dummy: The .fla for this was a beast for some odd reason (i blame all the masks i used for my lazy arse shading). It got to the point where i couldn’t drag particular movieclips onto the stage – Flash would just hang for a moment, then resume as if i’d done absolutely NOTHING – and kept randomly spitting Java Runtime errors at me. So i spent a nice enough amount of time changing a variable back and forth between two different numbers to trick it into working each time lol |D (Of course i say «lol» now that it’s finished but during the moment it was more like https://fffuuuplz.deviantart.com/) I havent really tested it too extensively so i hope nothing…breaks or anything. Anyway enjoy the move sets! Marcus in particular, out of all of them his Special would be the strongest https://teheplz.deviantart.com/ — Art + Animation © me [*https://darqx.deviantart.com] :cd: http://www.newgrounds.com/audio/listen/385932 by OcularNebular

Categories and tags of the game : Action, Anime, Demonstration, Sandbox, Side View, Single Player and more..., Toy