Herd

Herd
Herd

Herd Herd (Full) «««««« • • • »»»»»» My most ambitious API project yet. EVERYTHING is ‘drawn’ with Actionscript – nothing in the library, 3258 lines of code, 3 games, and an online scoreboard, for under 20 KB (this version has sound so is bigger, just under 500 kb) «««««« • • • »»»»»» • Sheep: Play as Elvis’ dog Shep, the ovine saviour. • Burn In Hell: Fekmidog is a demon on a mission to singe some souls. • Skydrive: Protect London from hanggliding terrorists. «««««« • • • »»»»»» Scoring: The score you get for herding a sheep (or lost soul/hangglider) into the portal is based on the number of seconds remaining. The more seconds left, the higher the score. Running into wolves (or angels/biplanes), which damages you, gets you points – but not as many as luring a wolf into the portal. You lose points when a wolf destroys a sheep. At Game Over, each sheep saved throughout play is worth 500 points. If you complete all 20 levels, you will receive a game completion bonus of 100000. «««««« • • • »»»»»»

Categories and tags of the game : Arcade, Score-Attack, Single Player