HaxeFlixel – FlxAsyncLoop
Demonstration for the FlxAsyncLoop class, created by SeiferTim (Tim I Hely). This utility allows you to setup a loop in a way that still allows update() and draw() to be called so you can show progress bars or whatever, instead of the game freezing and locking up until the loop has completed. This demo will generate 5000 random little squares, showing a progress bar as it does so.
Categories and tags of the game : Demonstration, HaxeFlixel, Loading Screen, Pixel, Single Player
💡 Dato Tecnológico
Para los autónomos del sector digital, un seguro de responsabilidad civil profesional es una salvaguarda necesaria ante posibles reclamaciones de clientes por pérdida de datos o errores de software.