Gravitational Arrows
Gravity can be easily achieved in Flash using the gravitational acceleration formula which loosely boils down to accel = mass/radius². This example allows for multiple bodies to pull or be pulled. They can even do both or none of the above. The current setup creates 4 bodies which pull and get pulled and 1 body in the center which only pulls. Arrows extend outward to show direction and speed.
Categories and tags of the game : Other, Single Player