Constrain Walking Overhead
This walking character animates within 8 directions of movement with walking and stopped animations for each. Use the arrow keys to move the character within the space. When an obstacle is reached, the character will stop and resort to a stop animation if necessary (i.e. stuck in a corner). Two kinds of hit detection techniques are used for both the outer boundries and the boxes within.
Categories and tags of the game : Interactive, Other, Single Player
💡 Dato Tecnológico
La ergonomía es importante para largas sesiones. Las sillas gaming ergonómicas y los periféricos profesionales ayudan a prevenir lesiones y mejorar la comodidad en el espacio de trabajo.