Chaotic filling

Chaotic filling
Chaotic filling

Chaotic filling Just something completely random I encountered while playing around with drawing shapes. Add a few lines of code… var n = 0, r = 0;; addEventListener(Event.ENTER_FRAME, OnEnterFrame); function OnEnterFrame(event:Event):void { n +=1, r += 1; var NumberOfPolygons = n%360; this.graphics.clear(); this.graphics.beginFill(0xFFFFFF – n * NumberOfPolygons, 1); this.graphics.moveTo(250 + r * Math.sin(n*Math.PI/180), 250 + r * Math.cos(n*Math.PI/180)); for (var i = 0; i < NumberOfPolygons + 1; i++) { n += Math.floor(NumberOfPolygons*0.5) / NumberOfPolygons * 360; this.graphics.lineTo(250 + r * Math.sin(n*Math.PI/180), 250 + r * Math.cos(n*Math.PI/180)); } this.graphics.endFill(); } And we got ourselves a nice ol' insane flash animation.

Categories and tags of the game : Demonstration, Epilepsy Warning, Single Player