Bubbles
PLEASE PLAY BEFORE VOTING. This is an API game (everything except music is created using Actionscript).
Just because it’s a small game, doesn’t mean it’s easy…
«««««« • • • »»»»»»
Merlin has been messing around in his laboratory again, and has inadvertently released some unexpected, and potentially dangerous, spells. Help the wizard by grounding his spell bubbles.
«««««« • • • »»»»»»
INSTRUCTIONS (READ!):
– Click and drag the icons on the right onto bubbles of the corresponding colour
– Match the size of the icon to the size of the bubble for higher scores
– If the icon is too large for the bubble, the bubble will pop, and your score will drop
– If a bubble/icon match is successful, catch the falling bubble in the cart for extra points
– Control the cart using the LEFT and RIGHT arrows or A and D
– Discard unwanted icons by releasing them anywhere. Don’t let them hit the cart, though!
– If a bubble escapes, you lose 5 points and 1 Chance. 0 Chances = GAME OVER
– Preserve your Chances by simply popping the bubbles before they escape. No penalty
– Bubbles will appear, and move, more quickly as levels advance. Scores also get bigger
– Survive for as long as you can for a spot on the scoreboard
– Press P at any time to PAUSE
«««««« • • • »»»»»»
This game took two weeks and a lot of headaches to create.
«««««« • • • »»»»»»
Game breakdown:
Intro music – 8 KB
Main music – 41 KB
End music – 16 KB
Embedded font – 21 KB
Three SFX – 3 KB
All game code – 10 KB
Total = 99 KB
«««««« • • • »»»»»»
Thanks for playing!
Categories and tags of the game : Arcade, Catching, Fixed Screen, Score-Attack, Single Player