Bitmap waves 1.3
I wrote in comments to second version with different formula that I didn’t rally like it. Shore waves there are more wave like but they look not as magical as those ones 😀 Enjoy.
New additions:
Lined cursor like in version 2.
Control over many parameters:
Bias – controls wave behavior. Smaller it is more oscillating waves are but you risk making them go insane 🙂
Shift – something like and average in the formula. Below 128.4 leads water level dropping and higher then 128.6 leads to water level rising.
WallC – well I can’t rally make walls here so under the walls there is some constant water level. And this number controls it. Set to 0 to make walls behave like holes or 255 to behave as water source. I prefer somewhere near 70 🙂
CursorC – water level under the cursor.
CursorS – size of the cursor.
Other controls:
Check Edge to turn FindEdges on.
Use random to create random waves.
Click and drag to draw walls.
Click clear to clear out the walls.
Categories and tags of the game : Interactive, Physics, Single Player, Toy