Bitmap metaballs v.2.3

Bitmap metaballs v.2.3
Bitmap metaballs v.2.3

Bitmap metaballs v.2.3 Well this work is continuation to:https://wonderwhy-er.deviantart.com/art/Bitmap-based-Metaballs-70174328 It contains some new things but also is different in some things. Now stage width is smaller and i changed math that is behind it so they behave little bit different. That’s why i choose to add it as separate deviation. Update 1: New things: Gravity Controle over particle count. Some updates to come: 1) Boiling – some changes to math so that water will boil 2) Densety changes – some other way to change math 3) BallSorter include – my algorithm to boost performance liek here: https://wonderwhy-er.deviantart.com/art/Ball-collision-study-v2-62882457 Hope you like it 🙂 Update 2: New Things: Boil – check it in to see little bit different reaction on high densety. Sometimes it explodes and sometimes it try to climb the wall 😀 I don’t recomend to use it without gravity cuz they may fly up and gather there… Color picking – use color picker to change color of new balls you add 😉 Things to come: 1) Ball sorter – look above in update 1. Update 3: Changes: Well i removed controle over Bevel effect. Not much fun to play with it anyways. 3 Distances – Well i added control over some features of physics. By default they are in their original value but try to set Dist 2 to 5. Cool eh 😀 Try other combinations too there are more interesting things 🙂 Friction – now there is friction with walls. Balls loose some speed when touhc walls. Try throwing small ball clusters around and see it 🙂 Things to come: 1) Ball sorter – look above in update 1. Some other works of mine which prequel this: https://wonderwhy-er.deviantart.com/art/Metaballs-Bitmap-version-0-1-45766885 https://wonderwhy-er.deviantart.com/art/Blobby-molecules-in-the-tube-45767566 https://wonderwhy-er.deviantart.com/art/Chemical-structures-39891936 https://wonderwhy-er.deviantart.com/art/Molecules-in-the-test-tube-39454950

Categories and tags of the game : Interactive, Physics, Single Player, Toy