~Dawn Game Character~

~Dawn Game Character~
~Dawn Game Character~

~Dawn Game Character~ ~Dawn Game Character~ My first iClone animation! I have created a 13,000 polys version of Dawn (face and hands are not rigged) to animate in real-time on iClnne. It animates so fast that I could put a 2nd Dawn’s on the scene, and it still rendered in real-time. I took it a step further, and made her hair dynamic using NVidia’s PhysX engine, and it STILL rendered in real-time with PBR, HDR IBL and GI. I made this music to go with the animation, and this is the reault. ^____^ Figure is Dawn, reduced to only 13K polys, animated and rendered in iClone. Hope you like it and thanks for coming by!

Categories and tags of the game : Loop, Pre-rendered 3D, Single Player

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