Build a Map

Build a Map
Build a Map

Build a Map Well out with the old and in with the new. Typing the levels out was getting really old and fast. So I spent some time off the project to build a level editor of sorts. I know I still have a long way to go with it, but as with this whole project, its all baby steps. With Flash not supporting file-writing and only having file reading, I did not spend the time on the php code or working with the weebly server to get the dump to TXT file feature like i had originally planned. For now the editor can work on a single level screen at a time. The dump button, just calls up a routine to display that screen in its TXT format. At this point it just needs to be copied and pasted. If you’re working on a single stage. Pasting all the screens into a single TXT file with some notation as to which screen is which would be great. Controls: Space or 0 – Place peice, Arrows or 4/5/6/8 – Move cursor tile, or 7/9 Change current tile, PgUp/PgDn – Change tileset Also to any of those who wish to help. Before I can build a new level. First all the unique tiles from that level must be ripped into individual png files. Then scaled from 16×16 tiles to 32×32. This seems like an insane amout of work, but its actually not too bad. There are a few levels I’ve partially ripped, but have no added to this editor engine. If you are willing to help. Please contact me through the comments page and I will try and work something out with you.

Categories and tags of the game : Creative, Incomplete, Level Editor, Mega Man, Single Player