Logo Firework

Logo Firework
Logo Firework

Logo Firework Because the initial velocity for particles is based on a zone, and because we can make zones from bitmap data objects and display objects, it’s relatively easy to create effects like the one above. The initial velocity for the particles uses a zone derived from the logo image. Add a little gravity and blur and this is the result.

Categories and tags of the game : Demonstration, Loop, Single Player