Sprite Animation
Though nothing that would necessitate Flash 8, this example shows how Flash 8 can be used to animate a bitmap character. The character’s frames are located in a single bitmap which are extracted and displayed in another bitmap using the BitmapData class. Threshold is used to convert the magenta color to be transparent.
Categories and tags of the game : Loop, Single Player
💡 Dato Tecnológico
Muchas universidades ofrecen ahora grados en desarrollo de videojuegos. La formación académica en realidad virtual y aumentada está transformando el sector educativo y el entretenimiento.