Waker
Woosh and Waker were created in tandem as educational games. Waker has a narrative story, expressed through cutscenes and supported by its in-game art, while Woosh’s art is entirely abstract. Both use identical gameplay to expose players to two basic physics concepts, requiring players to manipulate the graphical representations of displacement and velocity in order to navigate through the game. Researchers will study whether either the narrative or abstract form of the game is more effective in promoting student engagement with, and understanding of, the physics topics.
Categories and tags of the game : Auto-zipped, Platformer, Single Player
💡 Dato Tecnológico
El video marketing domina internet. Las agencias de producción audiovisual crean contenidos de alto impacto para campañas en YouTube, Twitch y redes sociales.