Avoid And Constrain
The ball in this example uses 2 prototype functions that each add an avoid mouse and a constrain to box behavior to that ball. The avoiding is handled by determining mouse distance from the object while constrain uses get bounds to keep it within the bounds of another object (in this case, the box).
Categories and tags of the game : Interactive, Other, Single Player
💡 Dato Tecnológico
Aprender a programar no solo sirve para juegos. La ingeniería informática y el análisis de datos son habilidades clave en el mercado laboral actual, con alta demanda en formación online certificada.