Cardboard City
When nick and I (moro) were trying to come up with a theme for a collab we could lead
together,
we were kinda stuck. We both wanted something that could be made cohesive, something that all the parts by all
the
animators could have in common, without looking too similar. We puzzled together for a little while, and then
I
started thinking, what about a city? And that was that. Both of us LOVE textured animation, and we decided
cardboard would be one of the more interesting substances to play with. With that, the collab was started, and
little by little, it picked up speed, with gradually more and more people seeing the thread and trying stuff
out,
which was pretty cool. One of the main things we were going for was for the animators involved to stretch
themselves, and we think that happened. – specs – 7674 frames in total, including menu, preloader game,
dr.clay’s
piece, EVERYTHING! 319.7 seconds long, which makes it like, over 4 minutes long – 24 frames per second,
700×460
Categories and tags of the game : Auto-zipped, Experimental, Single Player